module Base
{

    item ElbowPads_Cerberus
    {
        Type = Clothing,
        DisplayName = ElbowPads Cerberus,
        ClothingItem = ElbowPads_Cerberus,
        BodyLocation = ElbowPads,
        BloodLocation = LowerArms,
        IconsForTexture = ElbowPads_Cerberus,
        ScratchDefense = 15,
        BiteDefense = 10,
        Weight = 0.2,
	ClothingItemExtra = ElbowPads_Cerberus_Tight,
	ClothingItemExtraOption = Tight,
	ClothingExtraSubmenu = PutOn,
        WorldStaticModel = ElbowPads_Cerberus_Ground,
    }

    item ElbowPads_Cerberus_Tight
    {
        Type = Clothing,
        DisplayName = ElbowPads Cerberus,
        ClothingItem = ElbowPads_Cerberus_Tight,
        BodyLocation = ElbowPads,
        BloodLocation = LowerArms,
        IconsForTexture = ElbowPads_Cerberus,
        ScratchDefense = 15,
        BiteDefense = 10,
        Weight = 0.2,
	ClothingItemExtra = ElbowPads_Cerberus,
	ClothingItemExtraOption = PutOn,
	ClothingExtraSubmenu = Tight,
        WorldStaticModel = ElbowPads_Cerberus_Ground,
    }

    model ElbowPads_Cerberus_Ground
    {
        mesh = WorldItems/Clothing/ElbowPads_Cerberus_Ground,
        scale = 1,
    }





}
